Factsheet

Developer:
Gunstar Studio
Based in Seville, Spain

Founding date:
June, 2016

Website:
phobosvectorprime.com

Press / Business contact:
prensa@phobosvectorprime.com

Social:

Releases:
Phobos Vector Prime (English Presskit)
Phobos Vector Prime (Spanish Presskit)

Address:
Seville

Phone:
+34 697 34 33 58

Description

Maybe you remember 'The Last Starfighter', a 1984's film. Was about an arcade machine with a space game that had the function of reclute players to convert them on space pilots. In the film are a spaceship called Gunstar that it's capable of both short and long-range space fight, also the ship it's controlled by two operators. We think that represents perfectly the idea of our team, a versatile studio based on the teamwork who really loves the '80s and the arcade aesthetics.

History

Who are we?

We are Gunstar Studio, an indie studio based in Seville. We started working on Phobos Vector Prime, our first game, on June 2016. Later, in January 2017, PlayStation Spain elected us to join the PS Talents Games Camp program, a workspace for the development and annual launch of innovative games.

Projects


Videos

Conoce a nuestro game designer YouTube

Conoce a nuestro artista 2D YouTube

Conoce a nuestro programador YouTube


Images

There are far more images available for Gunstar Studio, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


logo

Awards & Recognition

  • "'Mejor videojuego' por Phobos Vector Prime" - Zona Indie Gamepolis 2017
  • "'Premio a la innovación' por Phobos Vector Prime" - Zona Indie Gamepolis 2017

Team & Repeating Collaborator

Rafael Casaucao
Game designer

Juan Damián Reina
2D Artist

Santiago Aguilar
Programmer

Arán Moreno
3D Artist

Manu Delgado
PR Manager

Carmen Navarro
Communication and Marketing

Andrés Sánchez
Corporate Communicator

Enocguitar and Caliebre
Music Composers


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks